Enabling\Disabling Parallax Occlusion Mapping

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Enabling\Disabling Parallax Occlusion Mapping

Postby >>GameHacKeR<< » Fri Dec 23, 2016 11:32 pm

This is a step by step guide on how to enable\disable Parallax Occlusion Mapping,

1. Once you've loaded into a level (If you don't load into any level the vid_restart setting will apply quicker) Open up the command line console "See step 2"

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2. Press left "Ctrl" left "Alt" and "`"

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3. Don't worry about the couldn't write that's normal or warnings these are known and expected

Type "Image_usecompression 0" press enter this will Enable Parallax Occlusion Mapping, to disable type "Image_usecompression 1" and press enter

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4. After typing "Image_usecompression 0" and pressing enter you should see this message don't worry about it saying couldn't write this is to be expected,

Now type "vid_restart" and then press enter, You will see the screen reset and go grey this is ok Wait

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5. You can press the console keys again to close the window or press escape 2 which will take you to the menu and then back to game.

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6. That's you all done, and ready to play

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>>GameHacKeR<<
 
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Re: Enabling\Disabling Parallax Occlusion Mapping

Postby Reinchard » Wed Jan 11, 2017 7:16 pm

I just played the latest version and I must say that you have good idea to turn off parallax by default. Performance is much better now and I think that textures looks good enough without parallax. Good work!
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Re: Enabling\Disabling Parallax Occlusion Mapping

Postby >>GameHacKeR<< » Sun Jan 15, 2017 10:52 pm

Thanks very much reinchard :)
there is still performance improvements to be made to the levels themselves, so it should only get better overtime :)
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